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Excalibur - 3D Low Poly Unreal

Here is a part of my final exam at Créajeux, the theme was "Excalibur". I create this scene in 26 hours (time constraint).
I did the sculpture on Zbrush, I retopology on Maya and I textured on Substance painter. And finally, I made the lights on Unreal Engine :)

Hope you enjoy! 0/